Saturday, January 7, 2012

SF4AE Gouken: Corner Combo

http://i247.photobucket.com/albums/gg141/Skiegh/SF4GoukenCornerCombo.gif

A rather beefy but long-winded corner combo for Gouken. It's damage isn't particularly great if you consider all of the meter you're using but it's worth doing and I believe it generates close to 700 stun, which is a lot since most characters only have 900. 
 
I don't find any of Gouken's combos to be very difficult to do and as such, I don't have much to say about this combo. Besides the focus cancel and maybe the very useful MP to cHP link that Gouken has, there isn't much to say; it speaks for itself.

This isn't what I was planning on my next GIF being but I've been having trouble recording video of the game I wanted to show footage of so until then, I may dabble into SF4 despite my hatred of it. On that subject though, I have been playing SF4 simply because my brother does and he's actually liked it enough to go out and buy a stick, despite the fact he said he never wanted to play fighting games at that "super high, frame data crap level -- I don't want to practice days and days just to play a game." Yet here we are, and he is doing it, though he is currently under the massive frustration that I dub "The Transition!"

Learning a stick is not easy, it took me 6 months before I was better on a stick than a pad and even now, I have fundamental problems with a stick. For him, it should be easier since he's hasn't exactly perfected anything about fighting games prior to switching to a stick like I had. Still, he's easily annoyed by the fact he can't do anything in an actual match now despite being able to do it in practice. He's convinced it's lag that somehow only sprung up due to his switch to a stick but I'm quite aware it's just him not being used to the stick yet. Doing something in a match is 100x harder than in practice and even more so, adjusting to even the slightest bit of lag is near impossible on a input device you're not used to. 

So yeah, I've been playing SF4 a decent amount and it's sadly gotten better than it used to be but only because I've adjusted to all of the stupid things the game has to offer. Which is how I feel most SF4 players are, which is sort of sad. Gouken is sort of the saving grace to this game for me, with his ability to parry attacks, he is the closest thing I can come to to a parry system.


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