Wednesday, December 14, 2011

GWED Mercurius Gundam: Random Combo

http://i247.photobucket.com/albums/gg141/Skiegh/DuelMercCombo.gif

This GIF had a lot of issues but first let's start with the combo itself. 
This combo was fairly whimsical of me, I started originally doing the 100% combo which requires a bit of a strict timing but is unimpressive looking. Going from that, I devolved it (or evolved maybe) it into this random strings of attacks. I did this combo several times as I wasn't sure how I wanted it to end or anything of the sort. Mercurius Gundam left me a lot of options in that regard but overall I'm satisfied with it. 

Also yes, that initial dash in attack to the energy swing is an infinite, you can repeat that starting loop over and over again but like most things in this game, it's a tight timing. 

-----------

Now onto why this GIF was a pain in the ass. Typically, when I convert my video into a GIF, I also convert it to 30 frames per second which is typically fine since most 2d fighters have the same animation for 2 frames at least. However, silly Mercurius gundam here has a unique little effect with her energy shields -- they are invisible every other frame! So when I converted it to 30 frames per second -- well, it looked like this...

http://i247.photobucket.com/albums/gg141/Skiegh/DuelMerTASCombo2.gif

Funny thing that; something that's invisible every other frame is gone completely from a GIF which removed every other frame. This was irritating as it made a lot of the attacks just look... weird and considering Mercurius Gundam already has a pretty bizarre moveset (quite unique), she doesn't need any help when it comes to confusion. 

My solution was to halve the speed of the emulation so it would record each frame more than once which solved it more or less, though it took a few tries for some reason. If the frame I started from was had the shields invisible, there would be way more frames where they were gone than present. Along with that, photobucket also refused to upload this for awhile until I shortened it's number of frames.

-----

Time to make a few more set of GIFs I think, as I finally used all of the ones I had premade. I'll probably stick with Gundam Wing Endless Duel for a little while longer -- at least until I'm knowledgable enough in the next game to which I am already practicing. (Hint, hint, it's a pretty well-known fighter and gets compared to Melty Blood quite often or should I say Melty Blood gets referred to it?)

No comments:

Post a Comment